Thomas is a creative technical artist and engineer, with a Bachelors in Computer Engineering from the University of Central Florida. He's driven by storytelling through technology in whatever form it may take, whether utilizing location-based themed entertainment, interactive exhibits, or game-engine based solutions.
He currently works at Universal Creative in Orlando, Florida as a Show Programmer. He's worked on various attractions for Universal Epic Universe, including the Constellation Carousel, Monsters Unchained: The Frankenstein Experiment, and Mario Kart: Bowsers Challenge.
He graduated from the University of Central Florida in May of 2022, with a bachelors degree in Computer Engineering with a minor in mathematics.
Notable Projects
PiraSea: A WebGL Game
Nov. 2021 - Dec. 2021
A video game about pirates on the high seas. The final project for my CAP4720 class at UCF.
Wirelessly-Connected Laser Shooting Gallery
Aug. 2021 - May 2022
A Modular, Expandable Laser Shooting Gallery. Final project at UCF.
The Magic Radio
May 2018 - Aug. 2018
A radio from the 1940s, resurrected as an interactive device that allows users to tune-in to radio stations from long-lost fantasy worlds